Translations:Version 3.2/7/en

    Aus IgameRPG Docu
    • Fixed a bug with Stoneskin in the upgrade shop.
    • Fixed dynamic naming bug
    • Fixed bugs with AI in dungeons
    • Fixed a bug where clones could use items
    • Fixed a bug that prevented monsters from gaining more HP when more players entered the battle
    • Fixed a bug where improvement skills (0 cost) were displayed in "!ishop list skills".
    • Fixed a bug where using !misc items multiple times would cause duplicates to appear
    • Fixed a bug that allowed NPCs/Trusts to survive No-NPC/No-Trust battle conditions on uncovered portals.
    • Fixed a bug where it was possible to get infinite HP when using an Ignition
    • Fixed a bug that prevented accessories with more than one type from working correctly.
    • Fixed a bug with the Techonly AI types
    • Fixed a bug with FinalGetsuga.
    • Fixed a bug that allowed players to perform more than one action when the last monster in battle was dead
    • Fixed two bugs in Predator combat
    • Fixed several bugs with battle formulas and damage caps
    • Fixed an issue where certain battle types could overwrite mock battles
    • Fixed an issue where portal items were clipping
    • Fixed an issue with absorption in dungeons and torments
    • Fixed an issue where clones could use abilities multiple times without a cooldown
    • Fixed an issue with the Ru'Avitau Shrine weather (was "Light" instead of "Bright")
    • Fixed an issue where DarkSteel Ore could be purchased
    • Fixed an issue where bar spells were not showing in the battle status bar.
    • Fixed an issue where clones could be revived with Revive-type items
    • Fixed an issue with searching previous Auction House winners
    • Fixed a potential issue where certain items in the shop would be cut off if there were too many
    • Fixed typo on Shenron's wish
    • Fixed a description issue with ToxicMelody