Translations:Version 3.1/7/en
- Fixed a typo that prevented Ignitions from working properly
- Typo in !misc info . Fixed
- Fixed an issue with !info and the pokeball summon item
- Fixed an issue where %Enemy was not displaying the correct name in a provocation skill description
- Fixed an issue where "Conserve TP" was displayed in both status and skill lists. It should now only be in skills.
- Fixed an issue where a sleeping person would occasionally get an extra turn
- Fixed an issue with DTrigger ignition
- Fixed an issue where if the charmer was deleted due to multiple waves, the charm would not wear off immediately.
- Fixed an issue with slayer NPCs
- Fixed minor issues with the various damage formulas
- Fixed a potential bug with the monster list
- Fixed an issue with the portal battlefield restriction that could be exploited
- Fixed the "On The Edge" achievement so that it actually dispenses the SuperPotion item correctly
- Fixed elemental spell totals being counted multiple times in the Other Info on AOEs.
- Fixed a bug with Orb Rewards for players well below the mark.
- Fixed a bug where fists were incorrectly calculated for their damage (basically counting twice)
- Fixed a bug where NPCs with mechs would try to use them in battlefield conditions without a mech.
- Fixed a bug where En spells counted toward elemental spell totals in Other Info when they shouldn't have
- Fixed a bug where the elemental messages for en-spells were not displayed on melee hits.
- Fixed a bug where NPCs and trusts were not killed in portals with no-trust or no-npc set.
- Fixed an AI vs. AI battle bug when NPCs were using shadow copies
- Fixed a bug with AI vs. AI battles where it wouldn't work properly if the streak was less than 0
- Fixed a bug where !flee was not correctly counting the number of escapes
- Fixed a bug where provoked NPCs can try to attack dead targets deleted due to multiple waves
- Fixed a bug where player clones would die if they were summoned before a battle without a trust or NPC portal
- Fixed a bug in the Enhancement Points shop that could prevent certain skills from appearing in the shop
- Fixed a bug that prevented the Wall of Flesh from ever being selected
- Fixed a bug where item damage was not calculated correctly when the modifier was less than 100%
- Fixed a bug where the system would not properly execute modifiers while a player was in a mech
- Fixed a bug with monsters spawning other monsters after death
- Fixed an exploit that allowed players to bypass the melee penalty when using the same weapon twice in a row
- Removed elements from NPC weapons
- Removed Attack_Aettir.txt and attack_ChatoyantStaff.txt as they are no longer needed
- Removed the Elder Dragon boss battle type