Translations:Version 3.1/7/en

    Aus IgameRPG Docu
    • Fixed a typo that prevented Ignitions from working properly
    • Typo in !misc info . Fixed
    • Fixed an issue with !info and the pokeball summon item
    • Fixed an issue where %Enemy was not displaying the correct name in a provocation skill description
    • Fixed an issue where "Conserve TP" was displayed in both status and skill lists. It should now only be in skills.
    • Fixed an issue where a sleeping person would occasionally get an extra turn
    • Fixed an issue with DTrigger ignition
    • Fixed an issue where if the charmer was deleted due to multiple waves, the charm would not wear off immediately.
    • Fixed an issue with slayer NPCs
    • Fixed minor issues with the various damage formulas
    • Fixed a potential bug with the monster list
    • Fixed an issue with the portal battlefield restriction that could be exploited
    • Fixed the "On The Edge" achievement so that it actually dispenses the SuperPotion item correctly
    • Fixed elemental spell totals being counted multiple times in the Other Info on AOEs.
    • Fixed a bug with Orb Rewards for players well below the mark.
    • Fixed a bug where fists were incorrectly calculated for their damage (basically counting twice)
    • Fixed a bug where NPCs with mechs would try to use them in battlefield conditions without a mech.
    • Fixed a bug where En spells counted toward elemental spell totals in Other Info when they shouldn't have
    • Fixed a bug where the elemental messages for en-spells were not displayed on melee hits.
    • Fixed a bug where NPCs and trusts were not killed in portals with no-trust or no-npc set.
    • Fixed an AI vs. AI battle bug when NPCs were using shadow copies
    • Fixed a bug with AI vs. AI battles where it wouldn't work properly if the streak was less than 0
    • Fixed a bug where !flee was not correctly counting the number of escapes
    • Fixed a bug where provoked NPCs can try to attack dead targets deleted due to multiple waves
    • Fixed a bug where player clones would die if they were summoned before a battle without a trust or NPC portal
    • Fixed a bug in the Enhancement Points shop that could prevent certain skills from appearing in the shop
    • Fixed a bug that prevented the Wall of Flesh from ever being selected
    • Fixed a bug where item damage was not calculated correctly when the modifier was less than 100%
    • Fixed a bug where the system would not properly execute modifiers while a player was in a mech
    • Fixed a bug with monsters spawning other monsters after death
    • Fixed an exploit that allowed players to bypass the melee penalty when using the same weapon twice in a row
    • Removed elements from NPC weapons
    • Removed Attack_Aettir.txt and attack_ChatoyantStaff.txt as they are no longer needed
    • Removed the Elder Dragon boss battle type