Translations:Version 2.4/3/en

    Aus IgameRPG Docu
    • Added the ability for armor to have a minimum level.
    • Added the ability to allow players to control other players' characters. The commands are:
      !access add player - Allow a player access
      !access remove player Remove access from a player
      !access list - Display access list.
      To control the character use: name normalattack target or name does skillname or name used techname on target
    • Added a mimic ring accessory. It can be crafted with a TreasureRing and a MimicCore.
    • Added a new item type ("Special Items")
    • Added the ability for Techniques and Weapons to destroy more than 1 Utsusemi Shadow.
    • Added a game admin command: !clear portal use <character> Clears the target character's entire portal use for the day.
    • Added the ability for monsters to use QuickSilver once per battle.
    • Added the possibility that monsters and NPCs always have regeneration activated. Game admins can !Togglle Autoregen Monster/npc name
    • Added the ability for items and armor to have an "exclusive" flag. Exclusive items cannot be traded between characters/players.
    • Added "IgnoreQuickSilver" accessory and augmentation type
    • Added !portal usage' command - shows how many portal usages you have left for the day.
    • Added the ability for shop NPCs to be kidnapped from certain boss battles. If they are kidnapped, their items cannot be purchased in the shop until they are rescued.
    • Added sizes to weapons. You can see the size of the weapon in !info '. see
    • Added a damage modifier that depends on the size of the weapon compared to the size of the monster.
      Small weapons deal +40% damage to small monsters, neutral to medium monsters, and -40% damage to large monsters.< br/> Medium weapons deal +40% damage to medium monsters, neutral to small monsters and -30% damage to large monsters.
      Big weapons deal +40% damage to large monsters, neutral to medium monsters and -40% Damage to small monsters.
    • Added a flag for monsters and bosses not appearing in save the president fights.
    • Added a new boss battle type: Crystal Shadow Warrior. This fight requires thinking outside the box to win.
    • Added "counteronly" AI type for monsters. These monsters counter all melee attacks and take no damage from tech and items. It is recommended to only set this type with the HurtByTaunt flag, otherwise they cannot be defeated.
    • Added HurtByTaunt=true/false flag for [info]. When set to true, taunts will deal damage when used against the monster.
    • Added the HealByTaunt=true/false flag for [info]. When set to true, taunts heal when used against the monster.
    • Added "techonly" AI type for monsters. These monsters will do nothing but use Techniques. If cursed, the monster should only taunt until the curse is over.
    • Added IgnoreShadows=true flag for weapons and techniques.
    • Added the ability to display a description every turn for Defender AI-type monsters.
    • Added the ability for monsters to have custom death messages.