Translations:Version 1.5/7/en
- Changed the !ishop list Skills command so you can say what kind of skill you want to see. You write: !ishop list skills passive/active/resists/killer
- Doubles have been changed so that they cannot use the Final Getsuga type boosts.
- Changed the Doppelganger style so that it now has different uses against clones and evil Doppelgangers.
- Changed so that if the file setting is lower than the streak, the monster's weapon levels will increase.
- The magic damage formula has been slightly changed.
- The formula for 4 and 5 hit weapons has been slightly changed.
- Changed the code to try to reduce the likelihood of turn 1 monsters one-hitting players.
- !mystats changed so that it can now be used on other players, it cannot be used on NPCs or monsters (you need the skill analysis for that). Just use it as !mystats for your own and !mystats person to look up the other person.
- Changed so bosses no longer spawn under Streak #10.
- Changed /me throw so that you don't HAVE to enter a number if you only have 1 of an item.
- Changed some things in the way monsters are boosted when added before players join battle.
- Changed the ElementalSeal skill to affect all targets of an AOE magic attack instead of just the first target.
- Changed the penalty for spamming the same tech/attack to be much harsher. It is now possible to lose style ranks (just like in Devil May Cry).