Translations:Version 2.0/7/en
- Fixed a bug where selling a technique could return 0 orbs.
- Fixed a bug where cover would activate when a monster taunted a face-down target
- Fixed an issue where setting the difficulty to high still resulted in low level monsters on lower streaks. Now it will summon the correct level monsters.
- Fixed an issue with magic effect deaths not checking for revive status or spawn after death feature.
- Fixed a bug with chests giving orbs. It wrote a red=orbs orbs orbs line or black=orbs orbs orbs line in the player's item_amount section. That should now be fixed.
- Fixed a bug with the THROW command where a misspelled name caused an error that halted the system.
- Fixed a bug with the THROW command where turning in more than one item would result in the recipient only receiving 1 of the item and losing the rest.
- Fixed a bug with the THROW command where an error message was not displayed correctly when using fractions of an item.
- Fixed a bug where players could exploit the system using descriptions.
- Fixed a bug where the healing items weren't correctly checking for max HP, allowing you to heal someone who didn't need them.
- Fixed a bug with the Mugger's Belt where damage was not calculated correctly.
- Fixed the !info command display for weapons when the weapon has multiple hits.
- Fixed an issue where using a Tonic would remove a Weapon Tech Boost if someone had it on.