Translations:Version 1.4/8/en
- Fixed a bug where AOE Heals would subtract the target's def from the crowd when it shouldn't have.
- Fixed a charmed player's ability to use a FinalGetsuga type boost, causing the player to reset against their will at the end of the fight.
- An error with !clear battle stats . has been fixed
- Fixed a minor bug where the attack message "<person> peforms a 4-hit" and "performs a 5-hit" attack was not displayed.
- Fixed a bug where the Weaponbash skill ignored a target's stun resistance.
- Fixed a bug where the system would not continue battles if disconnected in the middle of one.
- Fixed a bug where the cover skill would block healing and AOE heal type techniques.
- Fixed a bug with !rain
- Fixed a bug where NPCs using clones would cause battle to continue after all monsters were killed.
- Fixed a bug where BloodPact was not affecting summoning as intended.
- Fixed a bug where Defender-type AI monsters would cause some errors when they were first in battle.
- Fixed a bug where "random" status effects were not actually being applied.
- Fixed a potential exploit where players could log into and control their clones.
- Fixed a potential exploit where players could log into and control their evil doppelganger bosses.
- Fixed so that the system resets a person's access level to 1 when changing nick.
- Fixed so you couldn't even try to log into an NPC or monster's file.
- Fixed a bug where certain weapon abilities could be used with the wrong weapon.
- Fixed a bug with Kikouheni where the weather change was not displayed in the room.
- Fixed a bug where discount cards could occasionally set a player's shop level to less than 1.
- Fixed a bug where the "STOP" status effect on players was not cleared at the end of the battle.
- Fixed virus status effect so it actually does something now.
- Fixed a fatal bug where techniques could be spammed multiple times on a person's turn.
- Fixed a bug with the poison status effect. It should work properly now.