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    Version vom 8. Februar 2023, 16:34 Uhr von Zenturion (Diskussion | Beiträge) (Die Seite wurde neu angelegt: „Second, if the battles drag on too long, a "rage" system will activate. This is a concept that the MMORPG Final Fantasy XI applied to some of its higher level monsters/bosses to make sure people didn't need days. Essentially, when a time limit is reached, the monster becomes so powerful that no player can defeat it. Because I want the battles to continue and many times I've done something similar. How long do players have to defeat the monsters? Well, it…“)
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    Second, if the battles drag on too long, a "rage" system will activate. This is a concept that the MMORPG Final Fantasy XI applied to some of its higher level monsters/bosses to make sure people didn't need days. Essentially, when a time limit is reached, the monster becomes so powerful that no player can defeat it. Because I want the battles to continue and many times I've done something similar. How long do players have to defeat the monsters? Well, it varies from 10 to 25 turns depending on different battle conditions. You can see how many turns you have before it gets dark by using !bat-Info. Also note that there is a special ability (Holy Aura) that can stop the darkness for a few extra turns.