Shaman
Orginal is founded here
You are a Shaman. With give <nick> you can select a player who will receive a totem every night. You can give yourself a totem, but you may not give a totem to the same player two nights in a row. If you don't give the totem to anyone, it will be given to a random player.
Each night the Shaman will receive a random totem to distribute. They are told what totem they have and what effects it has. You can use give <nick> to give the nicked totem to a player. You can decide for yourself, but you may not give a totem to the same person multiple nights in a row. If they don't choose anyone, the totem will be given to a random person. As day breaks, the channel is told who received a totem last night, but not which totem (only the shaman knows exactly which totem it is, not even the recipient is informed). Each totem has different effects see list below.
Totem Types
For the list of all totems see Totems.
death totem
Anyone who acquires the Totem of Death will automatically die the next day. A Harlot that visits the totem recipient does not die, although a Harlot who receives one dies, regardless of whether she visits someone or not. Death Totems (or any other type of kill) and Protection Totems (or any other type of protection) stack and can cancel each other out.
revelation totem
If the person with the disclosure totem is hanged during the day, they will survive and have their persona revealed to the channel instead. All others will appear as their actual roles, including the Traitor and the Amnesiac. If an amnesiac is hanged, they will immediately remember their new role.
Totem of Silence
The person with the totem of silence cannot use any special powers they may have during the day and the following night phase (therefore they are silenced in the night after receiving the totem).
Totem of Despair
If the person with the totem of despair is hanged during the day, the last person who chose them will also die.
protection totem
The person with the protective totem is protected against any outward form of death (such as wolves, Hunter, Assassin , Vengeful Ghost or death totems). In love is suicide is not protected. Protection totems (or any other type of protection) and death totems (any other type of kill) stack and can cancel each other out.
Totem of Impatience
The person with the impatience totem is considered attuned to all but themselves. While they can still vote, they will be counted regardless of whether they do so or not. Equal numbers of Pacifism and Impatience totems cancel each other out, allowing the person with both totems to vote normally.
pacifism totem
The person with the pacifism totem counts as an abstainer. It will not be indicated in !vote that they abstain. You can still use !Vote, but your vote won't count. Equal numbers of Pacifism and Impatience totems cancel each other out, allowing the person with both totems to vote normally.
Einflusstotem
Bei der Person mit dem Einfluss-Totem werden die Stimmen zweimal gezählt. Wenn die Person von einem Pazifismus-Totem oder einem Narkolepsie-Totem betroffen ist, zählt ihre Stimme ohnehin nicht, sodass dieses Totem in diesem Szenario unbrauchbar ist.
Auftritte in Spielmodi
Spielmodus | Benötigte Spieler |
Standard | 7 |
Dumm | 11 |
Aleatoire | 8 |
Kult | 12 |
Verzaubernd | 10 |
MudKip | 8 |
Wächtermodus | 10 |
Nördlich | Standardrolle |
Maskerade | 16 (50% Chance) |
Spielmodus Spezifische Modifikationen
Einige Spielmodi ändern die Art und Häufigkeit der Totems, die Schamanen erhalten können:
- In Zufall Schamanen können jedes Totem erhalten, aber einige sind häufiger als andere.
- In Aleatoire Schamanen können Tod (20%), Schutz (40%), Stille (10%), Verzweiflung (5%), Pest (5%) oder Vergeltung (20%) erhalten.
- In Wächtermodus Schamanen können Tod (14,8%), Schutz (29,6%), Schweigen (7,4%), Glück (11,1%), Vergeltung (22,2%) oder Fehlleitung (14,8%) erhalten.
- In Mudkip Schamane erhält in der ersten Nacht immer ein Totem des Todes. In allen anderen Nächten erhält der Schamane die Hälfte der Zeit ein Totem des Todes und die andere Hälfte die Pest.
Verwandte Rollen