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aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
blk - Pa'O
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
fat - Fanti
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
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fon - Fon
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gaa - Ga
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
gld - Nanai
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
gpe - Ghanaian Pidgin
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
gur - Frafra
guw - Gun
gv - Manx
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hak - Hakka Chinese
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he - Hebrew
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hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
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ho - Hiri Motu
hr - Croatian
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hsb - Upper Sorbian
hsn - Xiang Chinese
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
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ia - Interlingua
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ii - Sichuan Yi
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ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
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jam - Jamaican Creole English
jbo - Lojban
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jv - Javanese
ka - Georgian
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kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kea - Kabuverdianu
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ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
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kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
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kk-latn - Kazakh (Latin script)
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kl - Kalaallisut
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koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ksw - S'gaw Karen
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
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la - Latin
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lmo - Lombard
ln - Lingala
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loz - Lozi
lrc - Northern Luri
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ltg - Latgalian
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lv - Latvian
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mad - Madurese
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mdf - Moksha
mg - Malagasy
mh - Marshallese
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mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mos - Mossi
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nmz - Nawdm
nn - Norwegian Nynorsk
no - Norwegian
nod - Northern Thai
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nyn - Nyankole
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pcm - Nigerian Pidgin
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
rsk - Pannonian Rusyn
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
ryu - Okinawan
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
se-fi - davvisámegiella (Suoma bealde)
se-no - davvisámegiella (Norgga bealde)
se-se - davvisámegiella (Ruoŧa bealde)
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sms - Skolt Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
sro - Campidanese Sardinian
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
syl - Sylheti
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
tdd - Tai Nuea
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vmw - Makhuwa
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yrl - Nheengatu
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
Format
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Hole
{{DISPLAYTITLE:Admincommands}}<languages/> [[AiroRPG|Return to Previous Page]] <span id="Administrative_Befehle"></span> == Administrative commands == ---- Only game administrators who have been entered by the network administrator have access to these commands. '''!startbat '''or '''!start bat'''<br/> This command starts a battle if it isn't already in progress. If this command is used while the player can already enter combat, the combat will actually be canceled. '''!start bat PVP'''<br/> This command will start a player versus player battle. Monsters will not spawn in this type and players can injure each other. The winning/losing streak is not affected. '''!startbat ai'''<br/> This command starts an AI vs. AI battle. Players cannot enter this battle type. '''!startbat boss (bosstype)'''<br/> This will start a boss fight. Valid subtypes are: bandits, doppelganger, warmachine, demonwall, wallofflesh, elderdragon, pirates, frostlegion, crystalshadow '''!startbat orbfountain'''<br/> Starts an Orb Fountain fight '''!startbat gauntlet'''<br/> This starts a gauntlet battle '''!startbat manual'''<br/> This will start a manual battle. Monsters are not summoned in this battle type. You have to use '''!summon''' to add them. If no monsters/bosses are added to the battle, it will end before it begins. '''!end bat'''<br/> Stops the current fight '''!next'''<br/> Forces the next move '''!clear battle stats'''<br/> This resets the battle stats to 0. '''!time between battles #'''<br/> If you want to change the time between the start of battles use this. The # is given in seconds. So if you want to set it to 1 minute, you can specify 60. '''!summon npc (name)'''<br/> This command will summon an NPC to help with the battle. The name must be valid and not already preloaded. This command can only be used when the entry period is open (i.e. when players can use !enter). '''!summon monster (name)'''<br/> Summons a monster to the battlefield. This command only works during the entry phase of the battle. '''!summon boss (name)'''<br/> This command summons a boss to the battlefield. This command only works during the entry phase of the battle. Also note that bosses summoned this way will NOT GIVE BLACK ORBS on defeat unless the game chooses a random boss to join the fight (i.e. uses this command). '''(name) enters the battle'''<br/> If you want to force a player to join the battle, you can use this. '''(name) attacks (name)'''<br/> With this command you can force a player to attack something. You can't use it to make players attack other players, and the monster must be in battle. '''(name) uses (his/her) (tech name) on (name)'''<br/> This is a way to force a player to use a specific technique on a target. Again, the target must be a monster and the person must actually own the technique. '''(name) uses item (item name) on (name)'''<br/> This allows you to force a player to use an item they have in their inventory on a target. '''(name) taunts (target)'''<br/> This allows you to force a player to taunt a target of your choice. '''(name) equips (weapon)'''<br/> Forces a player to equip a weapon '''!zap (name)'''<br/> This command removes a character from the game. There is currently no way to undo this command from within the game, but the files deleted with this command end up in a \zapped\ folder and can be restored if the person running the game chooses to do so . '''!toggle automated battle system'''<br/> This command toggles the automated battle system on/off. If you are in the middle of a battle when the order is used, it will take effect after the battle ends. '''!start bat''' still works when the automated system is off. '''!toggle ai system'''<br/> This command toggles the AI system on/off. When it's off, monsters won't attack by themselves. Note that this does not affect the charm. Enchanted monsters/players will continue to attack regardless of whether the AI system is on or off. '''!toggle battlefield events'''<br/> This command toggles the random battlefield events on or off. '''!toggle bonus event'''<br/> This command toggles the bonus event. When activated, all orbs are doubled at the end of the battle. '''!toggle scoreboard type'''<br/> This toggles between the two scoreboard types '''!toggle personalDifficulty'''<br/> This toggles the ability for players to use the ''!save difficulty''' command, which can affect the difficulty of each fight and increase rewards. '''!toggle SpiritOfTheHero'''<br/> This toggles whether or not the Hero's Spirit player buff takes effect. '''!toggle bot bold'''<br/> This toggles boldface on or off '''!toggle discountcard message'''<br/> This toggles the message that appears when players use a discount card. '''!toggle battle throttle'''<br/> This toggles the Battle Throttle option on and off. When enabled, players must sit out a turn each time they engage in a battle before entering the next battle. Useful when you have a lot of players and constantly hitting the player limit. '''!toggle damage cap'''<br/> This toggles damage control on and off. When turned off, players can deal more than 40,000 damage max. '''!toggle battle messages'''<br/> This toggles the newer starting battle messages on and off. If disabled, the old classic message will be used for each main battle type.. '''!toggle damage formula'''<br/> This command cycles through the various damage formulas in play. The list goes 3.0 -> 2.5 -> 2.0 -> 1.0 -> 3.0 '''!set streak #'''<br/> It is possible to manually set the win streak to any value. You cannot set it to a negative value. '''!leveladjust'''<br/> If game admins want the battles to be harder, they can adjust the level to boost the monsters. For example, if a player is on streak level 1, game admins can set the level adjustment to 50 and a level 1 streak will now function as a level 51 streak, including monsters summoned during battles. To turn it off, set !leveladjust to 0 (which is the default). Difficulty level cannot be less than 0. '''!mimic chance #'''<br/> Sets the chance for a treasure chest to become a mimic for players who can fight it. The # must be 1-100 be. '''!clear portal usage (name)'''<br/> Clears the player's current portal usage amount for the day. '''!clear dungeon usage (name)'''<br/> Clears the player's current dungeon usage amount for the day. '''!display players'''<br/> Displays the active players. '''!display zapped'''<br/> This will display a complete list of all files in the \zapped\ folder. It will also generate a zapped.html which also contains the list. Note that if the folder contains too many files, this may cause the game to ping out. '''!unzap'''<br/> If the game admin knows the tapped filename, it is now possible to restore it. For example, if the file is Centurion_a4kf88, one would use '''!unzap Centurion_a4kf88'''. '''!password reset playername'''<br/> This will reset the player's password and send the new password to the player (so use it when the player is online). The game administrator will NOT see the new password. '''!motd add/remove (message here for add)'''<br/> This command allows a "message of the day" to be displayed when players log into their characters. Only one message can be posted, but it can be changed at any time. '''!apl'''<br/> This command simply displays the average player level in the channel. '''@edit character [filename] [ini section] [ini item] [value]'''<br/> '''@edit dat [datfile].dat [ini section] [ini item] [ini value]'''<br/> This admin command allows you to change things in a game file without opening the file itself. WARNING - Only use this if you know exactly what you are doing as you can mess up the file if you use it incorrectly. An example using the command:<br/> <br/> <code>@edit character Centurion mythic ignoredefense 100</code> The above command would edit the Ignoredefense= portion of the character's [Mythic] weapon, if they have one. The ini section refers to things like: [Battle], [Weapons] and the like in the character file. Also, the @edit command can modify the .dat files. Unlike character editing, you need the entire .dat filename. An example:<br/> <br/> <code>@edit dat garden.dat GardenStats xp 1000</code><br/> <br/> This edits the exp for the garden file. Again, only use this if you know exactly what you're doing, especially with the .dat files, otherwise it can cause major problems with the game. '''@npc rescue'''<br/> This command will randomly select and rescue a captured NPC.