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The command for the parameter of this mode is as follows:<blockquote>/mode #channel +f [{#}[....}]:</blockquote>The amount is the number of times the specified flood must occur before action is taken. Below are the available types: | The command for the parameter of this mode is as follows:<blockquote>/mode #channel +f [{#}[....}]:</blockquote>The amount is the number of times the specified flood must occur before action is taken. Below are the available types: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Tyoe | !Tyoe | ||
!Name | !Name | ||
! | !Default Action | ||
! | !Other Actions | ||
|- | |- | ||
| +C | | +C | ||
|CTCP | |CTCP | ||
| +C ( | | +C (no room CTCPs allowed) | ||
|m ( | |m (only voiced users can speak), M (only registered users can speak) | ||
|- | |- | ||
| +j | | +j | ||
|join | |join | ||
| +i ( | | +i (only invites) | ||
|R ( | |R (only registered users can join) | ||
|- | |- | ||
| +k | | +k | ||
|KNOCK | |KNOCK | ||
| +K ( | | +K (KNOCK NOT ALLOWED) | ||
| | | | ||
|- | |- | ||
| +m | | +m | ||
|Messages | |Messages | ||
| +m ( | | +m (only voiced users can speak) | ||
| +M ( | | +M (only registered users can speak) | ||
|- | |- | ||
| +n | | +n | ||
|Nickchange | |Nickchange | ||
| +n ( | | +n (no nickchange is allowed) | ||
| | | | ||
|- | |- | ||
| +t | | +t | ||
|text | |text | ||
| | |User is kicked out of the room | ||
| +b ( | | +b (User get banned) | ||
|- | |- | ||
| +r | | +r | ||
|repeat | |repeat | ||
| | |User is kicked out of the room | ||
| +b ( | | +b (User get banned) | ||
|} | |} | ||
The difference between type m and t is that m is counted for the whole channel while t is counted per user. | |||
If you choose to set an action for a mode, you can also specify a time (in minutes) after which the specific action will be undone. | |||
An example of using this command is:<blockquote>/mode #chills +f [2c#C5,6j#R3,3k#K10,15m#m5,5n#N3,5t#b60]:5</blockquote>That means… | |||
* If there are 2 channel CTCP messages (2c) in 5 seconds (:5), set mode +C for 5 minutes (#C5) | |||
* | * If there are 6 joins (6j) in 5 seconds (:5), set mode +R for 3 minutes (#R3) | ||
* | * If there are 3 /KNOCK commands on the channel (3k) in 5 seconds (:5), set mode +K for 10 minutes (#K10) | ||
* | * If a total of 15 messages from all users (15 min) arrive in 5 seconds (:5), set mode +m for 5 minutes (#m5) | ||
* | * If there are 5 nickname changes (n5) in 5 seconds (:5), set mode +N for 3 minutes (#N3) | ||
* | * If there are 5 messages from a single user (5t) in 5 seconds (:5), ban the user for 60 minutes (#b60) | ||
* | |||
Recently, botnets have been observed joining channels and quickly connecting and disconnecting. To prevent this, you can use j channel mode. This mode only allows x joins to your channel in y seconds for each client. The recommended setting for this is 1 join in 1 second, as this completely eliminates flooding of joins/parts of botnets. An example of using this is: | |||
<blockquote>/mode #chills +j 1:1</blockquote> | <blockquote>/mode #chills +j 1:1</blockquote> | ||
Aktuelle Version vom 3. März 2023, 23:23 Uhr
CHMODEF
The +f room mode provides flood protection for a room.
This mode allows join, nick change, CTCP, text and knock floods to be prevented.
The command for the parameter of this mode is as follows:
/mode #channel +f [{#}[....}]:
The amount is the number of times the specified flood must occur before action is taken. Below are the available types:
Tyoe | Name | Default Action | Other Actions |
---|---|---|---|
+C | CTCP | +C (no room CTCPs allowed) | m (only voiced users can speak), M (only registered users can speak) |
+j | join | +i (only invites) | R (only registered users can join) |
+k | KNOCK | +K (KNOCK NOT ALLOWED) | |
+m | Messages | +m (only voiced users can speak) | +M (only registered users can speak) |
+n | Nickchange | +n (no nickchange is allowed) | |
+t | text | User is kicked out of the room | +b (User get banned) |
+r | repeat | User is kicked out of the room | +b (User get banned) |
The difference between type m and t is that m is counted for the whole channel while t is counted per user.
If you choose to set an action for a mode, you can also specify a time (in minutes) after which the specific action will be undone.
An example of using this command is:
/mode #chills +f [2c#C5,6j#R3,3k#K10,15m#m5,5n#N3,5t#b60]:5
That means…
- If there are 2 channel CTCP messages (2c) in 5 seconds (:5), set mode +C for 5 minutes (#C5)
- If there are 6 joins (6j) in 5 seconds (:5), set mode +R for 3 minutes (#R3)
- If there are 3 /KNOCK commands on the channel (3k) in 5 seconds (:5), set mode +K for 10 minutes (#K10)
- If a total of 15 messages from all users (15 min) arrive in 5 seconds (:5), set mode +m for 5 minutes (#m5)
- If there are 5 nickname changes (n5) in 5 seconds (:5), set mode +N for 3 minutes (#N3)
- If there are 5 messages from a single user (5t) in 5 seconds (:5), ban the user for 60 minutes (#b60)
Recently, botnets have been observed joining channels and quickly connecting and disconnecting. To prevent this, you can use j channel mode. This mode only allows x joins to your channel in y seconds for each client. The recommended setting for this is 1 join in 1 second, as this completely eliminates flooding of joins/parts of botnets. An example of using this is:
/mode #chills +j 1:1