Adminbefehle/en: Unterschied zwischen den Versionen

    Aus IgameRPG Docu
    (Die Seite wurde neu angelegt: „'''!display zapped'''<br/> This will display a complete list of all files in the \zapped\ folder. It will also generate a zapped.html which also contains the list. Note that if the folder contains too many files, this may cause the game to ping out.“)
     
    (Die Seite wurde neu angelegt: „'''!startbat '''or '''!start bat'''<br/> This command starts a battle if it isn't already in progress. If this command is used while the player can already enter combat, the combat will actually be canceled.“)
     
    Zeile 1: Zeile 1:
    <languages/>
    [[AiroRPG|Return to Previous Page]]
    [[AiroRPG|Return to Previous Page]]



    Aktuelle Version vom 5. Februar 2023, 17:17 Uhr

    Sprachen:

    Return to Previous Page

    Administrative commands


    Only game administrators who have been entered by the network administrator have access to these commands.

    !startbat or !start bat
    This command starts a battle if it isn't already in progress. If this command is used while the player can already enter combat, the combat will actually be canceled.

    !start bat PVP
    This command will start a player versus player battle. Monsters will not spawn in this type and players can injure each other. The winning/losing streak is not affected.

    !startbat ai
    This command starts an AI vs. AI battle. Players cannot enter this battle type.

    !startbat boss (bosstype)
    This will start a boss fight. Valid subtypes are: bandits, doppelganger, warmachine, demonwall, wallofflesh, elderdragon, pirates, frostlegion, crystalshadow

    !startbat orbfountain
    Starts an Orb Fountain fight

    !startbat gauntlet
    This starts a gauntlet battle

    !startbat manual
    This will start a manual battle. Monsters are not summoned in this battle type. You have to use !summon to add them. If no monsters/bosses are added to the battle, it will end before it begins.

    !end bat
    Stops the current fight

    !next
    Forces the next move

    !clear battle stats
    This resets the battle stats to 0.

    !time between battles #
    If you want to change the time between the start of battles use this. The # is given in seconds. So if you want to set it to 1 minute, you can specify 60.

    !summon npc (name)
    This command will summon an NPC to help with the battle. The name must be valid and not already preloaded. This command can only be used when the entry period is open (i.e. when players can use !enter).

    !summon monster (name)
    Summons a monster to the battlefield. This command only works during the entry phase of the battle.

    !summon boss (name)
    This command summons a boss to the battlefield. This command only works during the entry phase of the battle. Also note that bosses summoned this way will NOT GIVE BLACK ORBS on defeat unless the game chooses a random boss to join the fight (i.e. uses this command).

    (name) enters the battle
    If you want to force a player to join the battle, you can use this.

    (name) attacks (name)
    With this command you can force a player to attack something. You can't use it to make players attack other players, and the monster must be in battle.

    (name) uses (his/her) (tech name) on (name)
    This is a way to force a player to use a specific technique on a target. Again, the target must be a monster and the person must actually own the technique.

    (name) uses item (item name) on (name)
    This allows you to force a player to use an item they have in their inventory on a target.

    (name) taunts (target)
    This allows you to force a player to taunt a target of your choice.

    (name) equips (weapon)
    Forces a player to equip a weapon

    !zap (name)
    This command removes a character from the game. There is currently no way to undo this command from within the game, but the files deleted with this command end up in a \zapped\ folder and can be restored if the person running the game chooses to do so .

    !toggle automated battle system
    This command toggles the automated battle system on/off. If you are in the middle of a battle when the order is used, it will take effect after the battle ends. !start bat still works when the automated system is off.

    !toggle ai system
    This command toggles the AI ​​system on/off. When it's off, monsters won't attack by themselves. Note that this does not affect the charm. Enchanted monsters/players will continue to attack regardless of whether the AI ​​system is on or off.

    !toggle battlefield events
    This command toggles the random battlefield events on or off.

    !toggle bonus event
    This command toggles the bonus event. When activated, all orbs are doubled at the end of the battle.

    !toggle scoreboard type
    This toggles between the two scoreboard types

    '!toggle personalDifficulty
    This toggles the ability for players to use the
    !save difficulty command, which can affect the difficulty of each fight and increase rewards.

    !toggle SpiritOfTheHero
    This toggles whether or not the Hero's Spirit player buff takes effect.

    !toggle bot bold
    This toggles boldface on or off

    !toggle discountcard message
    This toggles the message that appears when players use a discount card.

    !toggle battle throttle
    This toggles the Battle Throttle option on and off. When enabled, players must sit out a turn each time they engage in a battle before entering the next battle. Useful when you have a lot of players and constantly hitting the player limit.

    !toggle damage cap
    This toggles damage control on and off. When turned off, players can deal more than 40,000 damage max.

    !toggle battle messages
    This toggles the newer starting battle messages on and off. If disabled, the old classic message will be used for each main battle type..

    !toggle damage formula
    This command cycles through the various damage formulas in play. The list goes 3.0 -> 2.5 -> 2.0 -> 1.0 -> 3.0

    !set streak #
    It is possible to manually set the win streak to any value. You cannot set it to a negative value.

    !leveladjust
    If game admins want the battles to be harder, they can adjust the level to boost the monsters. For example, if a player is on streak level 1, game admins can set the level adjustment to 50 and a level 1 streak will now function as a level 51 streak, including monsters summoned during battles. To turn it off, set !leveladjust to 0 (which is the default). Difficulty level cannot be less than 0.

    !mimic chance #
    Sets the chance for a treasure chest to become a mimic for players who can fight it. The # must be 1-100 be.

    !clear portal usage (name)
    Clears the player's current portal usage amount for the day.

    !clear dungeon usage (name)
    Clears the player's current dungeon usage amount for the day.

    !display players
    Displays the active players.

    !display zapped
    This will display a complete list of all files in the \zapped\ folder. It will also generate a zapped.html which also contains the list. Note that if the folder contains too many files, this may cause the game to ping out.

    !unzap
    If the game admin knows the tapped filename, it is now possible to restore it. For example, if the file is Centurion_a4kf88, one would use !unzap Centurion_a4kf88.

    !password reset playername
    This will reset the player's password and send the new password to the player (so use it when the player is online). The game administrator will NOT see the new password.

    !motd add/remove (message here for add)
    This command allows a "message of the day" to be displayed when players log into their characters. Only one message can be posted, but it can be changed at any time.

    !apl
    This command simply displays the average player level in the channel.

    @edit character [filename] [ini section] [ini item] [value]
    @edit dat [datfile].dat [ini section] [ini item] [ini value]
    This admin command allows you to change things in a game file without opening the file itself. WARNING - Only use this if you know exactly what you are doing as you can mess up the file if you use it incorrectly. An example using the command:

    @edit character Centurion mythic ignoredefense 100

    The above command would edit the Ignoredefense= portion of the character's [Mythic] weapon, if they have one. The ini section refers to things like: [Battle], [Weapons] and the like in the character file.

    Also, the @edit command can modify the .dat files. Unlike character editing, you need the entire .dat filename. An example:

    @edit dat garden.dat GardenStats xp 1000

    This edits the exp for the garden file. Again, only use this if you know exactly what you're doing, especially with the .dat files, otherwise it can cause major problems with the game.

    @npc rescue
    This command will randomly select and rescue a captured NPC.